Issue
 Four
 
 April
 2003
©2003 
by 
Cliff 
Johnson 
All 
Rights 
Reserved 
Faith will move mountains. the officious newsletter of author Cliff Johnson Doubt is the beginning
of wisdom.
     >Take One<
     The early bird catches the worm. The early worm gets eaten.
     >Take Two<
     The Vermonter had a visit from his Texas friend.
     The Texan said “How big a spread you got here?”
     The Vermonter said “Oh, I’ve a pretty big place. Over 300 acres.”
     The Texan said “Why that’s pitiful, just pitiful. Back on my ranch, I can get in my truck and drive all day and not get to the end of my ranch.”
     The Vermonter said “A-yep. I had a truck like that once, but I got rid of it.”
     >Take Three<
     A writer in search of something to write about writes “I loathe the expression ‘What makes him tick.’ Only a fool, looking for a simple and singular solution, uses that expression. A person not only ticks, but he chimes and strikes the hour, falls and breaks and has to be put together again, and sometimes stops like an electric clock in a thunderstorm.”
     Gee, I wonder what makes that guy tick?
     >Take Four<
     The Vermonter went to visit his friend in Texas and that night they attended a Rotary Club meeting.
     The Texan, the speaker for the night, decided he’d have a little fun with his friend.
     He said “Can I see a show of hands from all the Republicans in the room?”
     And every hand went up except the Vermonter’s.
     The Texan said “Can I see a show of hands from any stray Democrats who might’ve wandered in?”
     And, of course, only the Vermonter raised his hand.
     “Tell me, Sir,” the Texan said, “how is it that you came to be a Democrat?”
     “Well,” the Vermonter said, “my father was a Democrat and his father before him was a Democrat.”
     The Texan said “Why that’s a pitiful poor reason for being a Democrat. What if your father had been a horse thief?”
     The Vermonter said “Well then, I suppose, I’d be a Republican.”
     >Take Five<
     Each masthead of this newsletter contains two proverbs.
     Why?
     Because one proverb contradicts the other.
     >Take Six<
     If receiving this newsletter feels like the press of cold steel to the nape of your neck during a late night transaction at the ATM and you’re reaching for your 50,000 volt Taser™, click here to cancel.
     However, if an enemy or ally has forwarded this newsletter to you and you wish to subscribe, click here.
     >Take Seven<
     Recipe for a Fool.
     Only child. Leo. Snake. Connecticut.
     Fields. Woods. Swamps. Caves. Sand pits.
     Terrariums. Tadpoles. Toads. Turtles. Salamanders. Crayfish.
     Lincoln Logs. Tinker Toys. Erector set.
     Parcheesi. Chinese Checkers. Stratego. Crazy Eights.
     Matinee triple-feature monster movies. Aurora monster models. Famous Monsters of Filmland.
     Summer Science Academy.
     Igneous. Sedimentary. Metamorphic.
     Amoeba. Paramecium. Euglena.
     Chemistry sets. Homemade gunpowder. Chlorine gas.
     1/24th scale car racing. Model rockets. Super 8 camera.
     Clay animation. People pixilation. Slapstick comedy.
     Pre-heat oven.
     Half-bake for 1,565,916,300 seconds.
     Serve with relish.
     >Cut<
     >Print<
     The First Annual April Fool’s Day Treasure Hunt Errand has come and gone. The nineteen winners are posted, a solution shown, a deconstruction displayed, and a map mounted. And you may still play the game if you so desire. If so, skip to The Fool and his Money section. I’m about to reveal answers.
     From beginning to end, this modest metapuzzle consumed the better part of five days in its construction. Average solving time was 3-4 hours.
     I knew two things going in. I wanted to have fun with the sixteen Royal Highnesses awaiting the return of their Treasures and I wanted to do a cut-and-paste, paper-and-pencil, print-out map.
     Knowing this, I whipped out one of my lucky pads and sketched out the logic of the 4 X 4 map. Instead of a beginning and an end path, I decided upon a circular path using 3 NE elbows, 3 NW elbows, 3 SW elbows, 3 SE elbows and 4 E/W straights. This worked well. One could deduce the absolute shape of the path, but one couldn’t deduce which exact piece went where without further information. See Map One - Two - Three - Four.
     Not unlike The Fool’s Errand, this information would be provided in the story. I would give each character one speech to serve two purposes: to give clues as to where that character’s piece fit into the map layout, and, to give out key words related only to that character. I figured the intermingling Royalty would hardly be enjoying each other’s company and that allowed me the freedom for each character to rant and rave foolishly. See Story One - Two - Three.
     “I PURSUE NO MAMMALS,” the Page huffs and puffs. “Nothing with a NIPPLE ENTERS my CAP.”
     I invented the inner sentences like HE DASHES FOR THE LOST FISH to indicate a starting point where the letters of the key words were to be entered and I used white highlighted “answer” boxes to indicate where the solution would appear.
     The downside of using “answer” boxes is that the player can guess the solution without having to put all the letters in place. So I added twice as many “answer” boxes as necessary to confuse the issue and then made sure that those boxes would always appear next to one of the following inner letters: A - E - I - L - O - S - T - U - Y.
     Furthermore, the path of the red carpet divided the “answer” boxes into two groups, the ones inside and the ones outside. With this, I felt certain no one would grasp the solution until all map pieces and all key words were in their proper places.
     Then “from midnight, proceed clockwise amidst those who are OUTSIDE and heed only those that might S-T-E-A-L provided the final “ah-ha!”
     The game was afoot at 12:01 midnight, Eastern Standard Time. Everything uploaded properly, a matter of no small concern to me, and people descended upon my website. There were 7 close-up clues which led to 7 illustrations on 7 pages which led to 7 hidden passwords which led to printing out 7 pages.
     The most difficult close-up clue I thought would be the glass of milk held by Alex of “A Clockwork Orange,” but instead, it turned out to be the 3 talking to the eyeball on a stick found in the Executor Quirks section, not the 3 in Three section.
     I used Macromedia’s Flash 6.0 to create the printing engine and a few people discovered their graphics card to be no spring chicken. Others choose to screen-dump the images and assemble them in a graphics program. Once I realized people were doing this, from 3 AM to 8 AM, I re-programmed the print pages so that the PRINT THIS PAGE button wasn’t in the center of the screen but up and out of the way in the corner. Duh on me.
     In the days following, there were as many people writing in with the correct answer as there were people writing in with everything solved but the final OUTSIDE/S-T-E-A-L “ah-ha!” solution. Ironically, the winning team skipped that clue entirely and visually John Nash-ed the answer.
     See you 12:01 AM, April First, 2004.
     A new card from the seventy-eight cards of the Fool’s Tarot deck is revealed every day in the Crypt with an accompanying glimpse of events yet to come on The Fool and his Money page.
     Many thanks to the many Poisson d’Avril True Believers who have pre-ordered the sequel.
     How to pre-order? And why pre-order? Here’s how and why.
     mong the tall slender pines in the hallowed hills to the North, mist enshrouds the pale blue marble of the Kingdom of the Cups, gateway to the Hierophant and his priests. Quiet as the grave, silvery streams flow into reflection ponds mirroring silhouettes of statuary, and by nightfall, the waters shimmer with an unnatural glow.
     There are no dwellings outside the city walls. The forest creatures are silent. Madness awaits those who venture into the woods by night. But the Kingdom of the Cups is under the protection of the Hierophant, and within its walls, there is safety and solace. There is also comfort and luxury to those who can afford to pay the price.
     The rocky soil and sparse wild grass is insufficient to raise crops or livestock, and therefore, the Cups must rely entirely upon the Wands from whom they purchase produce and meat at a high price. However, the Cups, in turn, sell their rare commodities to the Kingdom of the Pentacles who can afford to pay any price.
     The Cups are the keepers and purveyors of knowledge, for they have refined the capacity to bind and publish books copied by hand onto handmade paper. It is considered treason to sell a book to an outsider, for there is great commerce in fees levied for time spent in their many libraries.
     The mineral water that issues from deep mountain springs is known to have remarkable healing powers and it is bottled and sold as medicine along with other herbs, spice, and fungi cultivated in phosphorescent caves. Premium prices are gladly paid for the privilege to soak an afternoon in the aromatic hot springs.
     The Cups sculpt and fire pottery from the rich clay deposits in the streams and ponds, and, they import raw glass from the Swords to form sealed glass containers, dazzling stain-glass windows, and mystifying telescopes and magnifying glasses.
     With his burro hauling his cart full of goods up the mountain trail, the Fool is refused entry to the Kingdom of the Cups until it is realized he holds a bona fide deed to a storefront in the town square. The Fool sets up shop with wares he procured from the Wands, and thus, he is presumed to be a Wand himself and has a difficult time convincing anyone otherwise. (The Cups still suspect that the Wands stole their One Treasure and are holding it in secret. The Moon warned “Cups, beware the staff.”)
     To say the least, business is not good, but the Fool is content to have a roof over his head and a securely locked door at night. Catering to that which most pleases the Cups, the Fool finds out, are collections of cups, goblets, and vases. Here, he does a brisk business, yet he never turns enough of a profit to get ahead.
     Then the Fool decides the only way to get rich quick is to buy land and be able to sit back and collect rent at his leisure. The town auction is offering a choice parcel of land in the Kingdom of the Pentacles, but he knows only the elite attend this auction and the bidding will be fierce and completely out of his price range.
     Folks on the David Blaine Forum chasing Blaine’s $100,000 Challenge say the darnest things. Here is a proof that the location of the treasure is in the dairy aisle at your grocery store. It’s really quite brilliant.
     LEECH M COP V VW FIT PB C UK LUMP TO LEEK PULP CY. These looked awfully word puzzle-ish to me. So, I set about working on them for several hours.
     This is what I came up with: LEECH M. Leave it as is. COP V VW means ‘remove five letters from volkswagon’ leaving us with the nice word WAGON. WAGON breaks down into WAG ON, and the first thing that popped into my head for ‘wag’ was ‘shake’, so ‘wag on’ becomes ‘shake on’. What answers this riddle? I came up with ‘salt’. That anagrams to ‘last’. The word that we need for our puzzle that’s equivalent to ‘last’ is ‘rear’. Thus, COP V VW = ‘rear’. In word puzzles, ‘rear’ means to drop the last letter from a word.
     FIT PB C: ‘Pb’ happens to be the chemical abbreviation for ‘lead’. I’m using ‘lead’ = ‘led’ and anagramming LED to DEL, which is the abbreviation for ‘delete’. ‘Fit’ = ‘trim’ (definition), and ‘trim’ = ‘cut’ (definition). So, FIT PB C = CUT delete C = UT. Do you know what UT is? It’s the abbreviation for UTAH.
     So: LEECH M COP V VW FIT PB C is equivalent to LEECH M, REAR UTAH = LEECH M, UTA.
     Next part: UK LUMPUK is the abbreviation for ENGLAND. ‘England’ breaks down into ‘Glen’ + ‘and’. A synonym for ‘glen’ is ‘dale’, which anagrams to ‘lead’. Same exercise as before: ‘lead’ = led = del. So, our puzzle thus far gives us: Leech M, UTA delete, and lump...
     Next part: TO LEEK — ‘to’ = ‘two’ = ‘B’ (second letter of alphabet). ‘leek = ‘leak’ (homophone). So far then: Leech M, UTA delete, and lump B, leak...
     Final part: PULP CYCY = ‘see why’ which anagrams to ‘hew yes’. ‘yes’ = ‘aye’ (definition) = I (homophone). ‘Pulp’ = ‘flesh’ (definition) = ‘shelf’ (anagram). So, ‘pulp CY’ = shelf hew I. Namely, remove one letter from ‘shelf’: leaves ‘self’. What’s the definition of ‘self’? ‘I’.
     Putting it all together: Leech M, UTA delete, and lump B, leak I. Basically: subtract M, subtract UTA, add B, subtract I. Like so many other things, I applied it to MYSTERIOUS STRANGER. Came up with the following letter string: YSEROSSRNGERB. So help me God it turns out to be three words: GROSSER BYES RN. That’s just gotta be: GROSSER = Grocer, BYES = buys, and RN = nurse. ‘Grocer buys’ is ‘food’. ‘Nurse food’ is ‘milk’.
     Q.E.D.
     From the New York Times, another “no news” news story on board games.
     “There was a time when I was at the office for 12 hours and then I would go home, have dinner and then spend 9 hours playing Age of Empires,” Mr. M recalls.
      But Mr. M. has hardly touched a computer game in months. After work and on weekends, he is more likely to be found playing a board game called Settlers of Catan with his wife and friends.
     As the dot-com generation experiences the first pangs of middle age, board games are back. With budding families and increasing work commitments, many young adults now prefer to spend scarce free time with real people rather than in cyberspace.
     And this reminds me of a quote by Russell Baker. “Misery no longer loves company. Nowadays it insists on it.”
     Til later.
     Confounded Jigsaw.
2003 — JAN - FEB - MAR - APR - MAY - JUN - JUL - AUG - DEC — 2004 — MAR - AUG - NOV — 2005 — APR - NOV - DEC
2006 — MAR - JUN - OCT — 2007 — DEC — 2008 — APR